cozy [ koh-zee ] giving a feeling of comfort, warmth, and relaxation
In an interview with ABC News, Matt White of cozy-game developer Whitethorn Digital said that to be a cozy game, a game “must be approachable, stress-free, and bite-sized.” That it’s approachable means that anybody can play the game. That it’s stress-free means “that even though you might lose, or it might be challenging, we’re not gonna, like, delete hours of your progress or give you poor rankings. We also say bite-sized. This doesn’t mean the game itself is necessarily short. . . . It means that the game is designed in such a way that you can have a super whole, complete experience in a relatively short sitting.”
Read more at: The Cozy Games Revolution, Gaming Digest
Coded by Loralei Heathcote